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Session Name:

Tomb Raider Rebooted: Audio Reimagined

Overview:

Tomb Raider has been recognized as one of the best-sounding games of 2013. In this talk, the audio team from Crystal Dynamics will explain how their dream of setting a new standard in immersive audio became a reality. Every angle will be covered, including dialogue, music, sound design and the technology behind it all. A dream such as this requires many groundbreaking processes in audio production. The creation of these processes is unpredictable at best and subject to resistance from many angles. The team will describe where they feel they succeeded and where they failed. Tomb Raider has given the audio team unique insight into the future of the industry. They will examine where they see potential for innovation on the road ahead.

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  • GDC 2014
  • Jack Grillo
  • Crystal Dynamics
  • Alex Wilmer
  • Crystal Dynamics
  • free content
  • Audio
  • Audio