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Session Name:

Art Directing VFX for Stylized Games

Overview:

This talk is focused on the task of interpreting a game's art direction and translating it into stylized VFX that fit naturally in the aesthetic of the game. Often times VFX teams are left to interpret the art direction of their game and how best to execute it. This talk will cover methods you can use to establish the artistic pillars of your VFX and specific examples from various games with unique art styles.

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  • GDC 2017
  • Bill Kladis
  • Epic Games
  • Bryanna Lindsey
  • Volition
  • Jeremy Mitchell
  • Double Fine Productions
  • Shen-Ming Spurgeon
  • Motiga, Inc.
  • free content
  • Visual Arts
  • Visual Arts