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Session Name:

Dynamic Dialogue: The Game Designer's Guide to Voice Recording

Overview:

As a game dev, joining an actor and director in the recording studio to record VO for your game can easily be a daunting and somewhat overwhelming process. How should you prep? What is expected of you? How can you best communicate what you want? How do you give feedback? How do you approach the process? These questions and more are often asked by game devs recruited to handle the VO pipeline for their team. Blizzard's Senior Casting and Voice Director, Andrea Toyias, together with the Lead Narrative Designers from 'World of WarCraft' and 'StarCraft', will answer these perplexing questions. By sharing their approaches, philosophies, workflows and personal stories from the frontlines of VO recording, the VO pipeline will become an experience of fun, collaboration and discovery.no longer scary nor overwhelming. You will learn how to lend your voice and insights into to the formula that is successful VO recording.

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  • GDC 2018
  • Andrea Toyias
  • Blizzard Entertainment
  • Steve Danuser
  • Blizzard Entertainment
  • Justin Dye
  • Blizzard Entertainment
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