You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Finding Inspiration: Tools for When You're Stuck

Overview:

All designers have experienced creative blocks. Lauren Cason of ustwo games will share methods and word games that you can use in your own processes to kickstart inspiration and get ideas flowing when you find yourself stuck. To give examples of several of these methods in action, she will walk you step by step through the brainstorming process artists used on 'Monument Valley 2', and how they got from whitebox puzzles to final environments. She will also discuss ways in which developers outside of the visual arts can use these same methods for finding inspiration.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Lauren Cason
  • ustwo games
  • free content
  • Design
  • Design
  • Visual Arts
  • Visual Arts