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Session Name:

History Shaping Design: Inequality and Player Behavior

Overview:

Stark differences in resources and status can change individual behavior and play. This talk focuses on how both the growing inequality in the modern western world as well as inequality within game systems can change the behavior of people and players. By studying these changes we can better understand how players interact with inequality in game systems, and how to make better design decisions.

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  • GDC 2018
  • Julia Keren Detar
  • Untame
  • free content
  • Design
  • Design