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VR Training Use Cases: BMW to American Football
How will employees react to dangerous conditions on a disorganized factory floor, or an emotional interaction with a worried patient? Some situations are too critical, dangerous, risky, or rare for people to train for. STRIVR presents 4 real and diverse use-cases for training in VR: American pro football quarterback training, BMW factory floor mistakes, Emily Griffith Nursing interactions, and soft skills empathy training.In this session, speakers Rosstin Murphy and Ginny Willis will rate VR training techniques such as hidden objects and choose-your-own-adventure on effectiveness in various situations, compare spherical video and CG as mediums, and discuss lessons learned from working with big clients.
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