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Session Name:

Independent Games Summit: Making Room

Overview:

"Making Room" is a track of talks focusing on practical means of making room for diverse voices, processes, and workers in indie game development. This Practice-focused stream of Making Room talks brings together 1 in depth and 2 short sharp single practice-based messages, each with a key takeaway for indies who want to make room in their storytelling, design processes and the wider indie game dev scene, for diverse peers, collaborators and workers.This following talks will be featured:Adam Campbell and Chella Ramanan from the UK-based POC in Play will offer key case studies and lessons on how to make the indie dev scene more accessible, welcoming, and actively diverse, with how POC in Play uses its platform to advocate for this as an example.Ben Wilson will offer the attendees simple lessons and observations - supported by both qualitative and quantitative evidence - on how to make your hiring and recruitment processes more diverse and accessible, especially as an under-resourced indie.Kim Belair will offer key practical takeaways for devs looking to better incorporate diverse storytelling into their game dev processes - especially with a focus on and making room for marginalized creators and players in your project.Meagan Byrne will discuss why current industry perceptions of what an Indigneous media looks like is ultimately harmful and limiting to the Indigenous people it hopes to include.

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  • Game Developers Conference 2021
  • Kim Belair
  • Sweet Baby Inc
  • Meagan Byrne
  • Achimostawinan Games
  • Adam Campbell
  • POC in Play
  • Chella Ramanan
  • 3-Fold Games
  • Ben Wilson
  • Die Gute Fabrik
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  • Independent Games