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Session Name:

The Fine Line Between Difficult and Impossible: Adventures in VR Development

Overview:

Unknown, unscopeable problems are rampant in game development and VR only amplifies these issues. See several vexing examples of how Owlchemy Labs determined the difference between an impossible problem or a daunting challenge, and why the best development happened on the edge.

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  • Game Developers Conference 2022
  • Devin Reimer
  • Owlchemy Labs
  • Andrew Eiche
  • Owlchemy Labs
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