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Give Your Players a Seat at the Table: Feedback Fundamentals
Join Age of Empires' Director of Customer Voice as she talks about the value, logistics and lasting effects of giving players a seat at the development table from early in development. With examples of how pre and post release feedback helped shape flagship titles Age of Empires II: Definitive Edition and Age of Empires IV, this talk will take you on the journey from small community council to a growing GaaS playerbase. Emma has console and PC gaming experience garnered from years at Xbox Game Studios at Rare (Sea of Thieves) and World's Edge (Age of Empires). She's helping to inform how others engage with players early and continue to do so throughout their game's journey.
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