You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Engineering Mayhem: Technical Deep-Dive into Environmental Destruction in 'THE FINALS'

Overview:

THE FINALS is a fast-paced, competitive first person shooter with a focus on emergent gameplay and dynamic systems. Front and center of these systems is the destruction system which enables most of the environment to be destroyed, buildings to collapse, and debris from buildings to re-shape the play-space, all while being physically simulated.In this session, Mns Isaksson (Game Engineer at Embark Studios) walks through the technical challenges the team at Embark had to overcome to enable this level of destruction in THE FINALS. He walks you through the workflow from constructing and fracturing structures to integrating them into the playable environment, and explore technical aspects such as replication, simulation performance, rendering, and structural analysis calculations.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Mans Isaksson
  • Embark Studios
  • free content
  • Programming
  • Programming