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Session Name:

Autodesk Developer Summit: 'FINAL FANTASY XVI': Wrangling Complexity to Deliver Top-Quality (Presented by Autodesk)

Overview:

Uncover SQUARE ENIX's strategies for reducing workload and complexity without compromising the quality of FINAL FANTASY XVI. This session explores how the studio seamlessly integrated Autodesk and in-house tools, allowing data to flow between the two for environment layout, animation and more, enabling them to create extraordinary realms and characters that have captivated a loyal audience of over three million players.

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  • Game Developers Conference 2024
  • Eitaro Iwabuchi
  • SQUARE ENIX CO., LTD.
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  • Visual Arts
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