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Session Name:

Unity Developer Summit: Multiplayer Development 101 with Our "Megacity Metro" Sample (Presented by Unity)

Overview:

In this session, we show you how a small, agile team at Unity quickly built a competitive and cross-platform multiplayer sample that can support 128+ players simultaneously. We discuss the team's journey with Unity's Data-Oriented Technology Stack (DOTS), including native Netcode, physics, and rendering, plus give you a behind-the-scenes look at Unity's multiplayer solutions.

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