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Session Name:

Mecha BREAK's Virtual Geometry (Presented by Unity)

Overview:

Explore the essentials of Virtual Geometry, including its core concepts, clustering algorithm, and the GPU-driven rendering workflow. We'll demonstrate the enhanced visuals in Mecha BREAK with Virtual Geometry and examine the real-world performance impacts on CPU, GPU, and memory. You'll be inspired by the many ways Virtual Geometry can elevate game development.nnPlease note that this session will be translated live into English.

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