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GDC Main Stage: From Idea to Action: Lessons from a New Accessibility Initiative (Presented by The Entertainment Software Association)
Tens of millions of Americans live with some form of disability, and the video game industry is continuing to work to ensure that more people can experience the power of play. Join Entertainment Software Association Senior Vice President Aubrey Quinn, renowned accessibility consultant, speaker and journalist Paul Amadeus Lane and accessibility leaders from five tech and video game companies - Electronic Arts, Google, Microsoft, Nintendo of America and Ubisoft to learn about a new accessibility initiative meant to improve the player experience for more people. Additionally, hear from panel participants about the importance of coming together as a coalition for the benefit of the greater player community.
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