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Session Name:

Unity Developer Summit: Getting Dredge to Look Great and Run Cool on Mobile (Presented by Unity)

Overview:

Discover the challenges and strategies behind bringing the award-winning game Dredge to Android. This session explores optimization techniques used to improve framerate, thermal efficiency, and GPU performance. Learn how the team optimized game assets and shaders for the Universal Render Pipeline (URP), developed an innovative approach to generating Level of Detail (LOD) models, and leveraged Adaptive Performance (ADPF) to address platform-specific challenges. This session will also cover solutions for issues around OpenGL and Vulkan, offering actionable insights to help you optimize mobile ports and push the boundaries of performance in real-time 3D projects.

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