You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Tools Tutorial Day: The Science of Customer-Focused Tools Development

Overview:

As game tools developers our goal is to build software that enables our colleagues to work faster and more creatively. But what happens when you've built a tool that misses the mark, or no one wants to use it? How do you prevent that situation from happening in the first place? This talk covers methods for investigating your users' needs and assessing usability at multiple points in the development process. We'll also cover strategies for collecting feedback from users who are under deadline and short on time.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2019
  • Caroline Colon
  • Bungie
  • free content
  • Programming
  • Programming