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Level Design Summit: Torchbearers: New Generation Immersive Sim Developers
Sitting at the crossroad between narrative-rich environments and systemic, player-driven design, immersive sims continue to capture the imagination and passion of game designers even decades after its origins at Looking Glass Studios and ION Storm. This panel gathers designers from four upcoming immersive sims: Paris Stacy (Arbitrary Metric's Tangiers), Dillon Rogers (Gloomwood), Suzanne Will (Blendo Game's Skin Deep), and snaketicus (Ninth Exodus's Peripeteia). The panel will be moderated by Harvey Smith, and will discuss each designer's interpretation of the immersive sim genre and design philosophy, their inspirations, and the challenges of creating games like this in the 2020s.
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