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Educators Summit: Changing Industry for the Better
In this lively session, three expert speakers lay out some practical ways to prepare our students for the challenges that they will face in their professional lives, and prepare them to be more inclusive, culturally-informed members of the industry. In the first presentation, Leena and Richard look at the ways we talk to students about crunch culture, the practice of uncontrolled and unsustainable overwork that continues to haunt the game industry (and sometimes games academia too), and consider opportunities we have to teach students to work in better, healthier ways. In the second presentation, Bo Ruberg makes a call for games educators to diversify syllabi and include a wider range of voices in their classrooms. Bo provides a fast-paced breakdown of texts, videos, and other resources that can be implemented in syllabi, helping game students of today understand the important issue of supporting social justice in the industry.
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