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Game Narrative Summit: Narrative Tools as Powerful as 'Marvel's Guardians of the Galaxy's'
For Marvel's Guardians of the Galaxy, Eidos-Montral beefed up their in-house writing tool to handle the Guardians' intense banter system. You need a reliable recording pipeline when there's five characters on-screen, and in the recording booth together, who always have a sarcastic quip on the tip of their tongue. From generating TTS to managing localized audio, find out how a company known for their narrative-driven games continues to improve their tools so that they can test their content in-game as early as possible. Learn some of the tricks they've learned along the way that have automated weeks worth of work throughout their pipeline.
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