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Game Narrative Summit: The Narrative Guide to Surviving the Monetization of Games
The narrative landscape is changing aggressively as game companies chase a host of microtransaction initiatives. Battle Passes, Seasonal Passes, Loot Boxes, Non-Fungible Tokens, XP-Boosters, unique currencies to buy skins, weapons, mounts & characters these new transactional methods have radically changed how we tell stories over the last decade because the gameplay has itself kicked into adrenaline-soaked high gear. Consumers want to jump into the action, whether it's with time-saving purchases that eliminate the grind or to experience fewer hurdles in between them and the next trigger pull. How do narrative teams create meaningful content when the name of the game has become fast and casual, and when everything has a cost-to-profit ratio? This talk will discuss where we started and how to operate both within a team and within a game to craft narrative.
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