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Session Name:

Voices in the Machine: Making Space for Yourself in AAA

Overview:

AAA productions are often massive endeavors that involve huge amounts of planning, resources, and individuals working together around the world. As a creator it's easy to lose yourself in "the machine". But the industry is in desperate need of personal voices, and over the course of the development of Far Cry 6, as one of the keepers of the game's vision there is a very real danger of not only losing your own identity in such a large development but also falling into the trap of playing it safe. nnBut you can't separate the personal from the creative. Whether it's personal life experiences, mental health, or your own unique perspective. This talks outlines a methodology to find your personal voice within a massive framework and how to elevate other voices as well to support individual creators as the heart of game development no matter the scale of the project.

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