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Unity Developer Summit: The Great Data Bake-Off: Improving Performance with DOTS Baking (Presented by Unity)
Attend this session to see how you can maximize your game's performance using specialized features of Unity's Data-Oriented Tech Stack (DOTS). This includes baking a crucial process that converts scene data into entities and components. You also learn how to benefit from configurable components, custom allocators, and other features that help with performance optimization, more efficient memory utilization, and effective debugging.
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