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Adobe Developer Summit: Prince of Persia: The Lost Crown - A Versatile Approach to Stylized Environment Art (Presented by Adobe)
Ubisofts Lead Environment Artist Jean-Baptiste Rollin and Senior 3D Artist Loic Anquetil will share the philosophy and the different techniques and tools that helped bring the game's environments to life. They will discuss how an indie approach and a craftsman's mindset made it possible to meet the challenges specific to the Metroidvania genre, with a small team, in a short production time frame, without compromising on artistic direction or performance. They will dive into the process of creating stylized textures in Substance 3D Designer, as well as the various pipelines put in place to facilitate asset creation.
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