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Session Name:

Unity Developer Summit: Best Practices with 2D Workflows in Unity 6 (Presented by Unity)

Overview:

Bringing your 2D game art direction to life is excitingbut it can also be labor-intensive. In this session, we'll explore creative workflows and techniques to help you streamline your 2D production pipelines. Topics include pixel art authoring, performance optimization, 2D physics workflows, and advanced customization capabilities. Plus, we'll share an exclusive sneak peek at in-progress Unity advancements for 2D game development. Join Rus Scammell, Unity's Product Manager for 2D, as he guides you through tools, workflows, and tips to make your 2D games more efficient and visually compelling.

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