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Improving Critique of Game Projects with Expert and Peer Feedback
In design education, as well as commercial creative practice, game educators are constantly asked to provide critique for unfinished work. This talk presents best practices, common challenges, and successful formats around providing critique. In addition to providing material on expert-led critique, Jessica Hammer and Martin Pichlmair will share two experimental approaches for improving peer feedback on game projects. Considerations for selecting and implementing appropriate critique methods will be discussed. While originating from education, the presented techniques are applicable to a wide range of design areas, from game design to visual arts.
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