Game Developers Conference 2022
'Blaseball': Game Development as Performance
by Gabe McGill
(The Game Band)
Production & Team Management
Game Developers Conference 2022
'Dreamscaper': Killer Combat on an Indie Budget
by Ian Cofino
(Afterburner Studios)
Design
Game Developers Conference 2022
'Knockout City's' Parallel, Deterministic, and Rewindable Entity System
by Chris McEvoy
(Velan Studios)
Programming
Game Developers Conference 2022
'Naraka Bladepoint': Build a Popular Face Customization System
by Sisi Yuan
(Netease, Inc.)
Design
Game Developers Conference 2022
'NARAKA: BLADEPOINT' From Prototype to Release: Melee Combat and Battle ...
by Zhigang Zhang
(Netease)
Design
Game Developers Conference 2022
'SKYWEAVER': Learnings from Launching a Trading Card Game on Web3
by Philippe Castonguay
(Horizon Blockchain Games)
Production & Team Management
Game Developers Conference 2022
'Star Wars: Squadrons': A Blast from the Past
by Ian Frazier
(EA Motive)
Production & Team Management
Game Developers Conference 2022
1000 Hours of Difficulty: How 'Destiny' Builds Systemic Challenge
by Alan Blaine
(Bungie)
Production & Team Management
Game Developers Conference 2022
A Hotline for the Games Industry: Lessons Since 2020
by Jae Lin
(Feminist Frequency)
Advocacy
Game Developers Conference 2022
Accessibility and Accommodation Microtalks
by Raffael Boccamazzo
(Take This)
Advocacy
Game Developers Conference 2022
Advanced Graphics Summit: Advanced Weather System for Mobile Game: 'Dark...
by Ka Ming Chan
(MoreFun Studios of Tencent Games)
Advanced Graphics Summit
Game Developers Conference 2022
Advanced Graphics Summit: Designing the Terrain System of 'Flight Simula...
by Lionel Fuentes
(Asobo Studio)
Advanced Graphics Summit
Game Developers Conference 2022
Advanced Graphics Summit: New Graphics Features for 'Forspoken'
by Keiji Matsuda
(Luminous Productions Co., Ltd.)
Advanced Graphics Summit
Game Developers Conference 2022
Advanced Graphics Summit: Real-Time Ray Tracing in 'Hitman 3'
by Alessandro Dal Corso
(IO Interactive)
Advanced Graphics Summit
Game Developers Conference 2022
Adventures with Deferred Texturing in 'Horizon Forbidden West'
by James McLaren
(Guerrilla)
Programming
Game Developers Conference 2022
Ahistorical Accuracy: Bringing New Myths and Representation to 'Civiliza...
by Anton Strenger
(Firaxis Games)
Design
Game Developers Conference 2022
AI Summit: 'Age of Empires IV': Machine Learning Trials and Tribulations
by Guy Leroy
(Microsoft)
AI Summit
Game Developers Conference 2022
AI Summit: Cities at Scale: Simulating Street Life on a Budget
by Sandy MacPherson
(Kythera AI)
AI Summit
Game Developers Conference 2022
AI Summit: Meta-Character-Spatial AI Dynamic Cooperative Model in Digita...
by Youichiro Miyake
(SQUARE ENIX)
AI Summit
Game Developers Conference 2022
AI Summit: Multi-Agent Reinforcement Learning Invades MMORPG: 'Lineage C...
by Jinhyung Ahn
(NCSOFT)
AI Summit
Game Developers Conference 2022
All Roads Lead to Rome: Churn Analysis Applying Methods from Different D...
by Zixiao Kang
(Netease)
Business & Marketing
Game Developers Conference 2022
An Overview of the 'Diablo II: Resurrected' Renderer
by Kevin Todisco
(Blizzard Entertainment)
Programming
Game Developers Conference 2022
Animation Summit: 'FIFA 22's' Hypermotion: Full-Match Mocap Driving Mach...
by Ryan Cardinal
(Electronic Arts)
Animation Summit
Game Developers Conference 2022
Animation Summit: The Facial Animation Pipeline of 'Marvel's Guardians o...
by Simon Habib
(Eidos Montreal)
Animation Summit
Game Developers Conference 2022
Application of AI Technology and Organizational Design to Improve Game Q...
by Katsuhiko Sato
(DeNA Co., Ltd.)
Production & Team Management
Game Developers Conference 2022
Architecting Jolt Physics for 'Horizon Forbidden West'
by Jorrit Rouwe
(Guerrilla Games)
Programming
Game Developers Conference 2022
Art Direction Summit: Building Night City
by Kacper Niepoklczycki
(CD Projekt Red)
Art Direction Summit
Game Developers Conference 2022
Art Direction Summit: Creating Casual Art at Hyper-Casual Speed in a Mul...
by Aline Krebs
(Voodoo)
Art Direction Summit
Game Developers Conference 2022
Art Practice in 'Justice Online': Whisper Between Dances and Games
by Xinhui Zhang
(Netease)
Design
Game Developers Conference 2022
Basics of Marketing Your Games with Streamers
by Anna Buenafe
(Voicemod)
Business & Marketing
Game Developers Conference 2022
Bringing Players Together: Building Cross Play for 'Destiny 2'
by Jon Chu
(Bungie)
Production & Team Management
Game Developers Conference 2022
Building a Game Audio Community in Latin America Roundtable
by Maria Jazmin Giolito
(Game Audio Latam & Independent)
Audio
Game Developers Conference 2022
Cognitively Biased Teams: The Planning Fallacy
by Alexandre Moufarek
(DeepMind)
Production & Team Management
Game Developers Conference 2022
Community Management Summit: How Does Strangers Socializing Trends Move ...
by Wenjia Lin
(Netease Games)
Community Management Summit
Game Developers Conference 2022
Community Management Summit: How to Launch a Game With Influencers
by Emilee Helm
(Gamesight)
Community Management Summit
Game Developers Conference 2022
Community Management Summit: The Co-creation Loop - How to Motivate Comm...
by Eylul Ozekes
(Sarepta studio)
Community Management Summit
Game Developers Conference 2022
Community Management Summit: Was This Review Helpful? Translating Feedba...
by Antony Stevens
(Archiact VR)
Community Management Summit
Game Developers Conference 2022
Company Respec: How to Pivot Your Studio and Team
by Seth Sivak
(Proletariat Inc.)
Business & Marketing
Game Developers Conference 2022
Design Sandbox: Analog vs Digital Systems
by Gregory Peng
(Bungie)
Design
Game Developers Conference 2022
Don't Make My Job Easy: Effectively Pitching to Publishers
by August Brown
(Armor Games Studios)
Business & Marketing
Game Developers Conference 2022
Early Stage Game Evaluation: Lessons Learned and Best Practices
by Yongcheng Liu
(NetEase)
Business & Marketing
Game Developers Conference 2022
Educators Summit Session: Abolish Points: Using Specifications Grading i...
by Sanjay Madhav
(University of Southern California)
Educators Summit
Game Developers Conference 2022
Emotion Based Creation Pipeline
by Sebastien Ebacher
(Smilegate Barcelona)
Production & Team Management
Game Developers Conference 2022
Equal Opportunity Fanservice: Creating Attractive Characters of & for Al...
by Monica Fan
(Schell Games)
Advocacy
Game Developers Conference 2022
Everything I Learned About Community Management I Learned From 'Neopets'
by Catherine Litvaitis
(Armor Games Studios)
Business & Marketing
Game Developers Conference 2022
Expanding an IP: 'Clash of Clans' Universe Case Study
by John Cipriani
(Supercell)
Design
Game Developers Conference 2022
Fair Play Summit: Disrupting the Disruptors: How To Prevent Cheating By ...
by Clint Sereday
(Byfron Technologies)
Fair Play Summit
Game Developers Conference 2022
Fair Play Summit: How to Talk About Positive Behavior
by Weszt Hart
(Riot Games)
Fair Play Summit
Game Developers Conference 2022
Figuring Out How Things Work in an Unfamiliar Codebase
by Molly Jameson
(Spry Fox)
Programming
Game Developers Conference 2022
Free-to-Play Summit Session: Good Deeds Through Gaming: Integrating Feat...
by Hunter Bulkeley
(Tilting Point)
Free-to-Play Summit
Game Developers Conference 2022
Free-to-Play Summit: Capturing the Merge Games Market at Hyper Speed
by Amy Choi
(Lion Studios)
Free-to-Play Summit
Game Developers Conference 2022
Free-to-Play Summit: Don't Pass on Battle Pass: Best Practices for F2P D...
by David Fox
(Double Coconut)
Free-to-Play Summit
Game Developers Conference 2022
Free-to-Play Summit: Ethical Play To Earn Businesses for Decent Human Be...
by Patrick Moran
(Kongregate)
Free-to-Play Summit
Game Developers Conference 2022
Free-to-Play Summit: Top Gaming Features and Empowering the People Behin...
by Carol Miu
(PeopleFun)
Free-to-Play Summit
Game Developers Conference 2022
Free-to-Play Summit: Understanding NFTs: A Sea-Change for F2P Games
by Jordan Blackman
(Bright Black)
Free-to-Play Summit
Game Developers Conference 2022
From 'Clash of Clans' to 'Everdale': Scaling from Solo to Social
by Tristan Williams
(Supercell Oy)
Design
Game Developers Conference 2022
From Box Products to Live Service: How 'Destiny 2' Transformed Bungie
by Justin Truman
(Bungie)
Production & Team Management
Game Developers Conference 2022
Future Realities Summit: 'Visitations': VR for Ketamine Infusion Therapy
by David Lobser
(Light Clinic)
Future Realities Summit
Game Developers Conference 2022
Future Realities Summit: Up Close & Virtual: The Power of Live VR Actors
by Alex Coulombe
(Agile Lens: Immersive Design)
Future Realities Summit
Game Developers Conference 2022
Future Realities Summit: UX for Holograms
by Nicole Lazzaro
(XEODesign, Inc.)
Future Realities Summit
Game Developers Conference 2022
Future Realities Summit: What FMV Can Teach Us about Volumetric Videogames
by Cindy Poremba
(OCAD University)
Future Realities Summit
Game Developers Conference 2022
Game Career Seminar: Chasing the Information Horizon: Designing Informat...
by Jongwoo Kim
(Studio Imugi)
Game Career Seminar
Game Developers Conference 2022
Game Career Seminar: Full Circle: From Game Jams to Industry and Back
by JC Lau
(Harebrained Schemes)
Game Career Seminar
Game Developers Conference 2022
Game Design Patterns
by Christopher Barney
(Pearson)
Design
Game Developers Conference 2022
Game Narrative Summit: How to Run (and Survive) a Writers' Room
by Antony Johnston
(Freelance)
Game Narrative Summit
Game Developers Conference 2022
Game Narrative Summit: Interactive Pacing from the Museum Flashback Leve...
by Evan Hill
(Obisidan)
Game Narrative Summit
Game Developers Conference 2022
Game Narrative Summit: Kindness Coins, or Chemistry Casino? A New Take O...
by Michelle Clough
(Talespinners)
Game Narrative Summit
Game Developers Conference 2022
Game Narrative Summit: Making Player Choices Feel like They Matter in Yo...
by Tony Howard-Arias
(Black Tabby Games)
Game Narrative Summit
Game Developers Conference 2022
Game Narrative Summit: Narrative Tools as Powerful as 'Marvel's Guardian...
by Rayna Anderson
(Eidos Montreal)
Game Narrative Summit
Game Developers Conference 2022
Game Narrative Summit: Players or Virtual Tourists? Video Games and Tour...
by Marcin Makaj
(The Moonwalls & Academy of Art in Szczecin)
Game Narrative Summit
Game Developers Conference 2022
Game Narrative Summit: The Dramaturgy of Video Games: Theatre, Story and...
by Abby Sherlock
(University of Southern California)
Game Narrative Summit
Game Developers Conference 2022
Gaming For Cars? You bet! Car Audio Cardio Roundtable (Presented by the ...
by Kurt Heiden
(IASIG)
Advocacy
Game Developers Conference 2022
Give Your Players a Seat at the Table: Feedback Fundamentals
by Emma Bridle
(World's Edge, Xbox Game Studios)
Production & Team Management
Game Developers Conference 2022
Greater Accessibility with Fewer New Features and Less Scope
by Francisco Souki
(Schell Games)
Advocacy
Game Developers Conference 2022
How Do You Make a Game That Was Supposed to Be Small, but Ended up Being...
by Adam Alker
(People Can Fly)
Production & Team Management
Game Developers Conference 2022
How to Keep a Community Positive, Even When It Doesn't Want to Be
by Cassandra Hoglund
(Proletariat Inc)
Business & Marketing
Game Developers Conference 2022
Independent Games Summit Session: Getting Players Emotionally Invested i...
by Nate Austin
(Worldwalker Games, LLC)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Big in Japan, Not in the West: The Difficultie...
by Anne Ferrero
(Asobu)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Choose Your Own Misadventure: AI-Powered Futur...
by Youns Rabii
(Queen Mary University of London)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Game Dev Communities from Home
by Mario Carballo Zama
(Amano Games)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Making Room for Climate Justice
by Dr Benjamin Abraham
(UTS Climate Justice Research Centre)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Releasing an Indie Game Looks More like a Mara...
by Elisa Farinetti
(Broken Arms Games)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Sacrifices Were Made: The 'Inscryption' Post-M...
by Daniel Mullins
(Daniel Mullins Games)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: The Resolve of the Latin American Gaming Industry
by David Lucio
(El David y Estefi Show)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Unpacking a Narrative Through 1,000 Household ...
by Wren Brier
(Witch Beam)
Independent Games Summit
Game Developers Conference 2022
Independent Games Summit: Writing Personal Experiences Without Sacrifici...
by Emma Kidwell
(Independent)
Independent Games Summit
Game Developers Conference 2022
It's Been 10 Years Since Tropes vs Women in Video Games: What's Changed?
by Anita Sarkeesian
(The Games and Online Harassment Hotline)
Advocacy
Game Developers Conference 2022
Landscape of Extremist Behavior in Games
by Rachel Kowert
(Take This)
Advocacy
Game Developers Conference 2022
Level Design Summit: 1,2,3 Acion! Inspiring Level Design Pacing From Music
by Taha Rasouli
(AvaGames)
Level Design Summit
Game Developers Conference 2022
Level Design Summit: Designing the Museum Flashback: 'The Last of Us Par...
by Evan Hill
(Obisidan)
Level Design Summit
Game Developers Conference 2022
Level Design Summit: Just Me & My Pitch: The Confused Art of Showing a L...
by Simon-Albert Boudreault
(Warner Brothers Games)
Level Design Summit
Game Developers Conference 2022
Level Design Summit: Torchbearers: New Generation Immersive Sim Developers
by Harvey Smith
(Arkane Austin)
Level Design Summit
Game Developers Conference 2022
Live Long and Render!
by Dan Buckstein
(Infinity Ward)
Career & Studio Development
Game Developers Conference 2022
Machine Learning Summit: Aegis Engine: Building Multi-modal Moderation S...
by Yunbo Peng
(NetEase Games AI Lab)
Machine Learning Summit
Game Developers Conference 2022
Machine Learning Summit: AI Animator : A Real Time Motion Completion System
by Yinglin Duan
(NetEase Games)
Machine Learning Summit
Game Developers Conference 2022
Machine Learning Summit: Emotion Detection for Expressive Characters in ...
by Romain Trachel
(Eidos Sherbrooke)
Machine Learning Summit
Game Developers Conference 2022
Machine Learning Summit: Emotional Neural Style Transfer: Expressing Cha...
by Edgar Handy
(SQUARE ENIX CO., LTD, AI Division)
Machine Learning Summit
Game Developers Conference 2022
Machine Learning Summit: It's Complicated: Getting ML inside a AAA Engine
by Adrien Logut
(Ubisoft Montreal)
Machine Learning Summit
Game Developers Conference 2022
Machine Learning Summit: Multi-Modal Based Frame Rate Prediction
by Ruidong Feng
(Booming Tech & Netease)
Machine Learning Summit
Game Developers Conference 2022
Machine Learning Summit: Walk Lizzie, Walk! Emergent Physics-Based Anima...
by Jorge del Val Santos
(Embark Studios)
Machine Learning Summit
Game Developers Conference 2022
Math In Game Development Summit: Practical Automation: A Guide to Random...
by Yiheng Zhou
(LeoCool Games)
Math In Game Development Summit
Game Developers Conference 2022
Math In Game Development Summit: Turning Patterns and Fractals: Program ...
by Yiheng Zhou
(LeoCool Games)
Math In Game Development Summit
Game Developers Conference 2022
Math In Game Development Summit: Visualizing Math
by Shaoyong (Abel) Zhang
(Funplus Games)
Math In Game Development Summit
Game Developers Conference 2022
Maximize Game Operations with Minimal Cost: Online Operation Experience ...
by Shuhan Luo
(Netease)
Production & Team Management
Game Developers Conference 2022
Minority Care: Make Color No Longer a Cognitive Disability
by Shengli Pang
(NetEase)
Design
Game Developers Conference 2022
Mission Giver: Impossible: How 10 Separate Disciplines Collaborated to R...
by Brooke Davies
(Ubisoft)
Production & Team Management
Game Developers Conference 2022
Motherhood in the Games Industry
by Charlne Le Scanff
(Phoenix Labs)
Advocacy
Game Developers Conference 2022
My Elephant in the Room: An 'Old World' Postmortem
by Soren Johnson
(Mohawk Games)
Design
Game Developers Conference 2022
My First Game Credit Roundtable (Presented by the IGDA)
by Katie Golden
(Riot Games)
Advocacy
Game Developers Conference 2022
Never The Same Twice: Procedural World Handling in 'Returnal'
by Ethan Watson
(Housemarque)
Programming
Game Developers Conference 2022
One Frame in 'Halo Infinite'
by Daniele Giannetti
(343 Industries - Microsoft)
Programming
Game Developers Conference 2022
Online Game Technology Summit: 'Sky's' Journey to 1MM CCU: A Cloud Nativ...
by Kunal Lanjewar
(thatgamecompany)
Online Game Technology Summit
Game Developers Conference 2022
Online Game Technology Summit: 10 Ways To Crash Your Server on Launch Day
by Chris Cobb
(Pragma Platform, Inc.)
Online Game Technology Summit
Game Developers Conference 2022
Online Game Technology Summit: Observing Changes: Time-Dependent Social ...
by Yiheng Zhou
(LeoCool Games)
Online Game Technology Summit
Game Developers Conference 2022
Online Game Technology Summit: Quasar, Brightest in the Galaxy: Expandin...
by Nicholas Herring
(CCP Games)
Online Game Technology Summit
Game Developers Conference 2022
Online Game Technology Summit: Real-Time Anomaly Monitoring in Multiplay...
by Lei Xia
(Thunderfire UX)
Online Game Technology Summit
Game Developers Conference 2022
Open Source Game Development Summit: 'Space Station 13': Behind one of t...
by Nathan Riemer
(Independent)
Open Source Game Development Summit
Game Developers Conference 2022
Open Source Game Development Summit: How to Be a Successful Individual o...
by Yoshifumi Kawai
(Cysharp, Inc.)
Open Source Game Development Summit
Game Developers Conference 2022
Oriental Narrative: How to Understand 'Swordsmen (Wuxia)' in Chinese Games
by Zhipeng Hu
(NetEase)
Design
Game Developers Conference 2022
Pathing in 'Age of Empires IV': Flow Fields and Steering Behaviors
by Frank Cheng
(Microsoft, World's Edge)
Design
Game Developers Conference 2022
Physiological Effects of Crunch: A Look at the Science
by Ian Schreiber
(Independent)
Advocacy
Game Developers Conference 2022
Production Essentials Summit: Anti-Crunch: Patterns and Practices
by Chris Cobb
(Pragma Platform, Inc.)
Production Essentials Summit
Game Developers Conference 2022
Production Essentials Summit: No Mavericks, No Martyrs: Sustainable, Col...
by Carrie Patel
(Obsidian Entertainment)
Production Essentials Summit
Game Developers Conference 2022
Production Essentials Summit: The Agile vs Waterfall Myth
by Benjamin Hoyt
(47 Games, Inc.)
Production Essentials Summit
Game Developers Conference 2022
Professional Growth: Growing You, Not Just Your Skills
by Bernard Yee
(Oculus)
Production & Team Management
Game Developers Conference 2022
Recalibrating Our Limits: Lighting on 'Ratchet and Clank: Rift Apart'
by Brian Mullen
(Insomniac Games)
Production & Team Management
Game Developers Conference 2022
Recording Art and Engineering Practice: Social Network with Musical Inst...
by Zechen Xu
(NetEase)
Audio
Game Developers Conference 2022
Refreshing 'Guild Wars 2' with the Traditional Music of Korea
by Maclaine Diemer
(First Name Maclaine, LLC)
Audio
Game Developers Conference 2022
Reinforcement Learning for Efficient Cars and Tracks Design in Racing Games
by Minggao Wei
(NetEase Games AI Lab)
Programming
Game Developers Conference 2022
Resurrecting a Classic: Bringing 'Diablo II' into the 3rd Dimension
by Kevin Todisco
(Blizzard Entertainment)
Visual Arts
Game Developers Conference 2022
Rules of the Game 2022: Specific Techniques from Discerning Designers
by Richard Rouse III
(FarBridge)
Design
Game Developers Conference 2022
Serious Games as the Next Level for Your Career
by Jesse Hacker
(Continental Automotive)
Career & Studio Development
Game Developers Conference 2022
Simulating Tropical Weather in 'Far Cry 6'
by Colin Weick
(Ubisoft Toronto)
Visual Arts
Game Developers Conference 2022
Technical Artist Summit: Bringing the World to Your Shaders
by Matt Oztalay
(Epic Games)
Technical Artist Summit
Game Developers Conference 2022
Technical Artist Summit: Building 'Zeta Halo': Scaling Content Creation ...
by Kurt Diegert
(343 Industries)
Technical Artist Summit
Game Developers Conference 2022
Technical Artist Summit: Character Outfit Pipeline with Substance 3D Suite
by Kedong Ma
(Epic Games)
Technical Artist Summit
Game Developers Conference 2022
Technical Artist Summit: Finding Harmony in Anime Style and Physically B...
by Chen Zhou
(NetEase Games)
Technical Artist Summit
Game Developers Conference 2022
Technical Artist Summit: Human Perception of Motion and Animation
by Sergei Savchenko
(Bethesda Game Studios)
Technical Artist Summit
Game Developers Conference 2022
The Art and Worldbuilding of 'Lost in Random'
by Olov Redmalm
(Zoink - A Thunderful Studio)
Design
Game Developers Conference 2022
The Art Direction of 'Psychonauts 2'
by Lisette Titre-Montgomery
(Double Fine Productions)
Visual Arts
Game Developers Conference 2022
The Burden of Proof: Narrative Deduction Mechanics for Detective Games
by Jon Ingold
(inkle)
Design
Game Developers Conference 2022
The Design Direction of 'I Expect You To Die 2'
by Francisco Souki
(Schell Games)
Production & Team Management
Game Developers Conference 2022
The Design of 'HoloVista': Crafting Mechanics for Immersive Storytelling
by Scott Siegel
(Harmonix)
Production & Team Management
Game Developers Conference 2022
The MAW: Safely Multithreading the Deterministic Gameplay of 'Age of Emp...
by Joel Pritchett
(Microsoft)
Programming
Game Developers Conference 2022
The Real-Time Volumetric Superstorms of 'Horizon Forbidden West'
by Andrew Schneider
(Guerrilla Games)
Visual Arts
Game Developers Conference 2022
The Soundscapes of Yara: Audio Innovation and Representation in 'Far Cry 6'
by Eduardo Vaisman
(Ubisoft Toronto)
Audio
Game Developers Conference 2022
Thinking Like Players: How 'Halo Infinite's' Multiplayer Bots Make Decis...
by Brie Chin-Deyerle
(343 Industries)
Programming
Game Developers Conference 2022
Three Opportunities to Improve Character Design in the Games Industry
by Jessica Tompkins
(Electronic Arts)
Business & Marketing
Game Developers Conference 2022
Tools Summit: An Easy-to-Use Cutscenes Preview Tool with Low Resources
by Wenjie Ou
(NetEase Games AI Lab)
Tools Summit
Game Developers Conference 2022
Tools Summit: Efficiently Shuffling Loads of Data from Place to Place
by Adrian Astley
(Activision)
Tools Summit
Game Developers Conference 2022
Tools Summit: Help Game Designers Analyze Data: How to Develop an Online...
by Yongyuan Deng
(Thunderfire UX)
Tools Summit
Game Developers Conference 2022
Tools Summit: Immutable Data for Editors for 'EVE Echoes'
by Kai Zhang
(Netease Games)
Tools Summit
Game Developers Conference 2022
Use Your Game Developer Superpowers to Fight the Climate Crisis Workshop
by Grant Shonkwiler
(Shonkventures)
Climate Crisis Workshop
Game Developers Conference 2022
UX Summit: 'DEATHLOOP's' User Research and User Experience Death Loop
by Dana Nightingale
(Arkane Studios Lyon)
UX Summit
Game Developers Conference 2022
UX Summit: Research on Visual Fatigue When Playing Games
by Yuling Su
(Netease Games)
UX Summit
Game Developers Conference 2022
Virtual Sync: Terabytes on Demand
by Brandon Moro
(Bungie, Inc.)
Programming
Game Developers Conference 2022
Visual Effects Summit: How to Think like a Scripted Particle
by Phillip James
(Firewalk Studios)
Visual Effects Summit
Game Developers Conference 2022
Visual Effects Summit: VFX as a Game Design Language
by An-Tim Nguyen
(Counterplay Games)
Visual Effects Summit
Game Developers Conference 2022
Women in Games in LATAM: Where Are We Standing?
by Micaela Mantegna
(Berkman Klein Center at Harvard)
Advocacy
Game Developers Conference 2022
XAI-Enhanced Data Driven Player Churn Analysis for Actionable Decision M...
by Yu Xiong
(Netease)
Business & Marketing